# Credits

The cars, city maps, street props, trees and sounds in this game come from mods by these authors.
They are downloaded by `scripts/fetch-mods.mjs` for local, personal play and are not redistributed
with this project. All rights remain with their creators (and, for ported models, the original
rights holders).

## Supercars

- [2018 Lamborghini Huracan Performante [Add-On / Replace]](https://www.gta5-mods.com/vehicles/2018-lamborghini-huracan-performante-add-on-replace) by Ying (model: CSR2 & Assetto Corsa; SA convert SHDru & Rulezz)
- [Koenigsegg Jesko Absolut [Add-On | Legacy | Enhanced]](https://www.gta5-mods.com/vehicles/koenigsegg-jesko-absolut-add-on) by Hammer76 (base model: Sketchfab)
- [2014 McLaren P1 [Add-On / Replace]](https://www.gta5-mods.com/vehicles/2014-mclaren-p1-fb28b756-465d-43e7-b4e0-9793bfa5f714) by [YCA]Aige (model: Assetto Corsa, Project CARS, Forza Horizon 3)
- [Pagani Huayra R [Add-On]](https://www.gta5-mods.com/vehicles/pagani-huayra-r-add-on) by motokorp (model: CSR2)
- [Aston Martin Valkyrie Track Pack [Add-On]](https://www.gta5-mods.com/vehicles/aston-martin-valkyrie-track-pack-add-on) by motokorp/centrai (model: CSR2)

## Muscle cars

- [1969 Dodge Charger R/T [Add-On / Replace | Tuning | Template]](https://www.gta5-mods.com/vehicles/1969-dodge-charger-r-t-add-on-replace-tuning-hq) by tk0wnz
- [Dom's 1970 Dodge Charger (Furious 7) [Working Blower | Add-On | LODs]](https://www.gta5-mods.com/vehicles/dom-s-1970-dodge-charger-furious-7-add-on-replace-working-blower-custom-dirt) by Zievs
- [1970 Chevrolet Chevelle SS [Add-On / Replace]](https://www.gta5-mods.com/vehicles/1970-chevrolet-chevelle-ss) by DragoN777 (model: Forza Motorsport 4)
- [1969 Chevrolet Camaro SS [Add-On]](https://www.gta5-mods.com/vehicles/1969-chevrolet-camaro-ss) by Neophyte Industries (original author Juiced2)
- [1970 Dodge Challenger R/T Hemi [Add-On | LODs]](https://www.gta5-mods.com/vehicles/1970-dodge-challenger-r-t-hemi-add-on) by Zievs
- [1969 Ford Mustang Boss 429 [Add-On / Replace]](https://www.gta5-mods.com/vehicles/1969-ford-mustang-boss-426) by HitmanNiko
- [1969 Pontiac GTO Judge [Add-On / Replace | Tuning]](https://www.gta5-mods.com/vehicles/69-pontiac-gto-judge) by merendas235 (model: CSR2)

## Motorbikes

- [2018 Ducati Panigale V4 Speciale [Add-On | Tuning | Template]](https://www.gta5-mods.com/vehicles/2018-ducati-v4-speciale-add-on-tuning-template) by Joe_Garage-MOD
- [2021 BMW M1000rr [Add-On]](https://www.gta5-mods.com/vehicles/2021-bmw-m1000rr-add-on) by 15thCentury
- [Kawasaki Ninja H2 & H2R [Add-On | Tunable]](https://www.gta5-mods.com/vehicles/kawasaki-ninja-h2-h2r-add-on-tunable) by Imtaj
- [2020 Yamaha YZF-R1/R1M [Add-on | Tuning | Livery | Template]](https://www.gta5-mods.com/vehicles/2020-yamaha-yzf-r1-r1m) by ZenimoX, NGR_Ardiansyah, Ma_Mat
- [Harley-Davidson FLHXS Street Glide Special 2018 [Add-On / Replace | FiveM]](https://www.gta5-mods.com/vehicles/harley-davidson-flhxs-street-glide-special-2018-addon-replace-fivem) by BlueKingNL
- [Harley Davidson Fat Boy Terminator 2 [Add-On]](https://www.gta5-mods.com/vehicles/harley-davidson-fat-boy-terminator-2-hq-add-on) by ATRO_ONE

## Traffic

- [Toyota Prius Taxi [Add-On / Replace | Wipers | Template]](https://www.gta5-mods.com/vehicles/toyota-prius-taxi-add-on-replace-wipers-template) by r1-5-qwertyuiop
- [1999 Ford Crown Victoria Taxi [Replace | LODs]](https://www.gta5-mods.com/vehicles/1999-ford-crown-victoria-taxi) by smokey8808
- [Toyota Camry XSE 2018 [Add-On / Replace]](https://www.gta5-mods.com/vehicles/toyota-camry-xse-2018-replce-add-on) by AlexHIT
- [2016 Volkswagen Passat B8 [Add-On / Replace | Wipers]](https://www.gta5-mods.com/vehicles/2016-volkswagen-passat-b8-add-on) by zQrba
- [2017 Honda Civic Touring [Replace]](https://www.gta5-mods.com/vehicles/2017-honda-civic-touring-replace) by jrem7315 & Landrei
- [Toyota Land Cruiser 200 2016 [Add-On / Replace]](https://www.gta5-mods.com/vehicles/toyota-land-cruiser-200-2016) by AlexeyHIT (SA convert Artur0777)
- [2012 Ford F150 SVT Raptor R [Add-On / Replace]](https://www.gta5-mods.com/vehicles/2012-ford-f150-svt-raptor) by [GOC]peng00820
- [Mercedes Sprinter 211 CDI [Add-On / Replace | Template]](https://www.gta5-mods.com/vehicles/mercedes-sprinter-211-cdi-addon-replace-template) by ArmaniAdnr (base model by Ryuk)

- [Toyota Corolla XEi 2010 sedan](https://www.gta5-mods.com/vehicles/toyota-corolla-2010-xei) by CristopherIgor
- [BMW 330i (G20) 2020](https://www.gta5-mods.com/vehicles/2020-bmw-330i-g20-addon-gx_lover) by Gx_Lover
- [Mercedes-Benz E300 4Matic (W213) 2017](https://www.gta5-mods.com/vehicles/2017-mercedes-benz-e300-4matic-w213-add-on-replace-ahmeda1999) by ahmeda1999
- [Mercedes-Benz C-Class (W205) 2014](https://www.gta5-mods.com/vehicles/mercedes-benz-c-class-w205-2014-unlocked) by GloriusModding
- [Volkswagen Golf 7.5 R 2018](https://www.gta5-mods.com/vehicles/volkswagen-golf-7-5r-2018-add-on) by VRSTNR MODDING TEAM
- [Ford Explorer 2020 (civilian)](https://www.gta5-mods.com/vehicles/non-els-2020-ford-explorer) by NorthernScot
- [Chevrolet Tahoe 2015](https://www.gta5-mods.com/vehicles/chevrolet-tahoe-add-on-replace) by AlexHIT
- [Chevrolet Silverado 1500 4x4 2017 pickup](https://www.gta5-mods.com/vehicles/non-els-2017-chevrolet-silverado-4x4) by Discarded2003
- [Nissan Altima SR VC-Turbo 2023](https://www.gta5-mods.com/vehicles/2023-nissan-altima-sr-vc-turbo-replace-add-on) by jrem7315 &amp; Lazlow
- [Hyundai Sonata Limited 2020](https://www.gta5-mods.com/vehicles/hyundai-sonata-limited-2020-add-on-replace-analog-digital-dials-1-3) by Lyn&#39;s
- [Kia K5 GT 2022](https://www.gta5-mods.com/vehicles/2022-kia-k5-gt-1-0-replace-add-on) by jrem7315 &amp; Lazlow
- [LEVC TX London black cab](https://www.gta5-mods.com/vehicles/london-levc-tx-taxi-replace-template) by NotchApple
- [MAN Lion's City A37 city bus](https://www.gta5-mods.com/vehicles/man-lions-city-a37) by bozdemirt
- [Ford Transit van](https://www.gta5-mods.com/vehicles/ford-transit-extras-unlocked) by AuthorSaulAlan
- [Toyota Crown Comfort (Hong Kong taxi)](https://www.gta5-mods.com/vehicles/toyota-comfort-hong-kong-taxi) by gudi17
- [Japanese kei truck (keitora) custom pack](https://www.gta5-mods.com/vehicles/keitora-custom-pack-add-on-tuning-template) by Silentm503
- [Suzuki Swift 2021 (compact)](https://www.gta5-mods.com/vehicles/suzuki-swift-2021-add-on) by Markina991
- [2025 Toyota Rav4 XSE Hybrid 2.0 [Add-On/Replace]](https://www.gta5-mods.com/vehicles/2025-toyota-rav4-xse-hybrid-1-0-add-on-replace) by jrem7315 & Przemo
- [2012 Chevrolet Equinox LT](https://www.gta5-mods.com/vehicles/2012-chevrolet-equinox-lt) by jrem7315 & Lazlow
- [2020 Chrysler Pacifica Limited [Add-On]](https://www.gta5-mods.com/vehicles/2020-chrysler-pacifica-limited) by jrem7315 & GTA Graphical
- [2024 Tesla Model 3 [Add-on]](https://www.gta5-mods.com/vehicles/2024-tesla-model-3-add-on) by NAVID_BRAJ
- [2006 Chevrolet Impala [Add-On/Replace | Template | Taxi]](https://www.gta5-mods.com/vehicles/2006-chevrolet-impala-ls) by b4good
- [RAM 1500 Ramcharger 2025 [Add-On]](https://www.gta5-mods.com/vehicles/1500-ramcharger-add-on) by Hammer76
- [Ford E450 LAFD Ambulance [4K]](https://www.gta5-mods.com/vehicles/ford-e450-lafd-ambulance-4k-by-pimdslr) by PimDSLR
- [Navistar International 4700 Box Truck 1995 [Add-On | Replace | LODs]](https://www.gta5-mods.com/vehicles/international-4700-2001-add-on) by mikeyboy242424 (model: Sonder; liveries and LODs: RootK)
- [Pierce Arrow XT Fire/Rescue Engine/Pumper (5M/non-ELS 1.2b)](https://www.gta5-mods.com/vehicles/els-pierce-arrow-xt-fire-rescue-engine-pumper-with-lighttower) by Candice_211

## Maps

- [Tokyo Shinjuku City Map [Add-on]](https://www.gta5-mods.com/maps/tokyo-shinjuku-city-map-add-on) by Mrtank
- [Shibuya [Add-On]](https://www.gta5-mods.com/maps/shibuya-add-on) by ryanm2711 (props: Volpe; traffic nodes: Heni)
- [Hong Kong [Add-On SP]](https://www.gta5-mods.com/maps/hong-kong) by DRIFTOK (original map: Codemasters, GRID 2)
- [Windy City & Windy City Christmas Edition [Add-On] (1.4 CME Full, parts 1-4 + Christmas update)](https://www.gta5-mods.com/maps/windy-city-windy-city-christmas-edition) by Dekurwinator, FV Mods, Jdmimport, Lozano 71
- [Fukuoka Urban Expressway WMMT [Add-On SP/FiveM]](https://www.gta5-mods.com/maps/fukuoka-urban-expressway-wmmt-fivem-sp-ymap-alpha) by ON3FLY3R (original track: Bandai Namco, WMMT)
- [Monaco Grand Prix](https://www.gta5-mods.com/maps/monaco-grand-prix) by GTA Belgium (models from Assetto Corsa)
- [Dubai Highway [Add-On SP | OIV | FiveM]](https://www.gta5-mods.com/maps/dubai-highway-add-on-sp-oiv-fivem) by DRIFTOK
- [NFSU2 Bayview Map in GTA 5](https://www.gta5-mods.com/maps/nfsu2-map-in-gta-5) by Cesar Design, FV Mods (original content: EA Black Box)
- [GTA: Dubai Islands [Add-on Map] (Standard V2.1)](https://www.gta5-mods.com/maps/dubai-islands-addonmap) by GTA Belgium
- [Midnight Shuto](https://www.gta5-mods.com/maps/midnight-shuto) by FV Mods (original map: Bandai Namco Amusement)
- [French Riviera V [Add-On SP]](https://www.gta5-mods.com/maps/french-riviera-v) by EncryptedReality
- [Gostown Paradise V](https://www.gta5-mods.com/maps/gostown-paradise-v) by Terreur69 / Gostown Paradise team, port by EncryptedReality & ryanm2711
- [Google Maps Zagreb V (textured T_1.0)](https://www.gta5-mods.com/maps/google-maps-zagreb-v) by EncryptedReality
- [Akina [Add-On SP] (Initial D)](https://www.gta5-mods.com/maps/initiald-zero-akina) by AnLan (conversion); model from Assetto Corsa, original author unknown
- [Tsukuba Fruit Line [Add-On SP / FiveM]](https://www.gta5-mods.com/maps/tsukuba-fruit-line-add-on-sp-fivem) by AnLan (conversion); model from Initial D Zero (Assetto Corsa)
- [LordCity_GTA5 [Add-On]](https://www.gta5-mods.com/maps/lordcity_gta5) by jin007
- [CARLA Simulator](https://carla.org) Town 12 and Town 13 (0.9.15) by the CARLA Team, Computer Vision Center (CVC) at the Universitat Autònoma de Barcelona; CARLA's assets are licensed [CC BY](https://github.com/carla-simulator/carla#licenses) (converted by `tools/ueconv`)

## Street props and trees

- [Festive Streetlights V](https://www.gta5-mods.com/maps/festive-streetlights-v) by Yash-fantasy-mods (Yash Kanojia)
- [NYC Traffic signals](https://www.gta5-mods.com/misc/nyc-traffic-signals) by gtacarxx (model: Sebastian Chavez)
- [Cherry Blossom in GTA V (Tree Retexture)](https://www.gta5-mods.com/misc/cherry-blossom-in-gta-v-tree-retexture) by John-Doe

## Sounds

- [Real Sounds Mod (ALL IN ONE)](https://www.gta5-mods.com/vehicles/real-sounds-mod-by-peaceone-all-in-one) by PeaceONE
- [Bugatti Chiron Pur Sport W16 Sound Mod](https://www.gta5-mods.com/vehicles/bugatti-chiron-pursport-w16-sound-mod-sp-add-on-fivem-legacy_dmc) by Legacy_DMC
- [Realistic Tire Skid Sound Mod](https://www.gta5-mods.com/misc/realistic-tire-skid-sound-mod) by StraightGlitcheZ
- [Better Crash Sounds (BeamNG.drive)](https://www.beamng.com/resources/better-crash-sounds-completed.2554/) by Sugarking22795
- [Alpha - Crash Sound Mod (BeamNG.drive)](https://www.beamng.com/resources/crash-sound-mod.2984/) by DriftTuner

- [BMW S1000RR I4 Sound Mod](https://www.gta5-mods.com/vehicles/bmw-s1000rr-i4-sound-mod-sp-add-on-fivem) by Legacy_DMC
- [Ducati Panigale V4 R Engine Sound Mod](https://www.gta5-mods.com/vehicles/ducati-panigale-v4-engine-sound-mod) by KCMIR0 (sounds: Rims Racing, RaceWard Studio)
- [Kawasaki Ninja H2R Engine Sound](https://www.gta5-mods.com/vehicles/kawasaki-ninja-h2r-engine-sound-oiv-add-on-fivem) by TheAdmiester
- [Yamaha YZF-R1 Engine Sound](https://www.gta5-mods.com/vehicles/yamaha-yzf-r1-engine-sound-oiv-addon-fivem) by TheAdmiester
- [Harley Davidson - Engine Sound](https://www.gta5-mods.com/vehicles/harley-davidson-engine-sound-fran1238) by fran1238
- Muscle V8s: the Dodge Charger SRT Hellcat and Corvette ZR1 sounds from PeaceOne's Real Sounds Mod (above)

## Vegetation, buildings and props

- [Million Trees](https://www.gta5-mods.com/maps/million-trees) by (gta5-mods, Infinite Question Discord)
- [Poly Haven trees (island_tree_01-03, jacaranda, pine, fir, tree_small_02)](https://polyhaven.com/models/nature) by Poly Haven
- [Poly Haven shrubs + planter boxes](https://polyhaven.com/models) by Poly Haven
- [Poly Haven Hidden Alley facades](https://polyhaven.com/models) by Poly Haven
- [Poly Haven street furniture](https://polyhaven.com/models) by Poly Haven
- [Old-gen palms tree converted](https://www.gta5-mods.com/misc/old-gen-palms-tree-converted) by Andrey_gta5
- [Old-Gen Palm Trees (FIXED)](https://www.gta5-mods.com/misc/old-gen-palm-trees-fixed) by ImPedor
- [GTA V Real Palm Trees](https://www.gta5-mods.com/misc/real-palm-trees) by Alpha7ICE
- [Dead Vegetation](https://www.gta5-mods.com/misc/dead-vegetation) by Larcius
- [Grass V](https://www.gta5-mods.com/misc/grass-v-improved-models-textures-density-beta-oiv-foxy_oxy) by Foxy_Oxy
- [Real California Architecture](https://www.gta5-mods.com/misc/real-freeway-signs) by _Vlad_
- [Lighting Freeway Crash Barriers](https://www.gta5-mods.com/misc/lighting-freeway-barriers) by Venkey
- [Roads of Europe: Definitive Edition - Street Retexture](https://www.gta5-mods.com/maps/roads-of-europe) by Mouhzanfarydeh: the asphalt and footpath slabs on every city's roads
- [Modular Map Builder pack](https://www.gta5-mods.com/misc/simple-road-pack-v-0-1-alpha) by EncryptedReality
- [Custom Props Add-On](https://www.gta5-mods.com/maps/custom-prop) by Shaezbreizh

## Coast, sky and bridges

- [aerial_beach_01](https://polyhaven.com/a/aerial_beach_01) by Poly Haven (CC0)
- [asphalt_02](https://polyhaven.com/a/asphalt_02) by Poly Haven (CC0)
- [boulder_01](https://polyhaven.com/a/boulder_01) by Poly Haven (CC0)
- [coast_land_rocks_04](https://polyhaven.com/a/coast_land_rocks_04) by Poly Haven (CC0)
- [coast_line_01](https://polyhaven.com/a/coast_line_01) by Poly Haven (CC0)
- [coast_rocks_05](https://polyhaven.com/a/coast_rocks_05) by Poly Haven (CC0)
- [coast_sand_01](https://polyhaven.com/a/coast_sand_01) by Poly Haven (CC0)
- [coast_sand_rocks_02](https://polyhaven.com/a/coast_sand_rocks_02) by Poly Haven (CC0)
- [coastal_cliff_02](https://polyhaven.com/a/coastal_cliff_02) by Poly Haven (CC0)
- [coastal_cliff_04](https://polyhaven.com/a/coastal_cliff_04) by Poly Haven (CC0)
- [concrete_wall_008](https://polyhaven.com/a/concrete_wall_008) by Poly Haven (CC0)
- [damp_beach_sand](https://polyhaven.com/a/damp_beach_sand) by Poly Haven (CC0)
- [gray_rocks](https://polyhaven.com/a/gray_rocks) by Poly Haven (CC0)
- [namaqualand_boulder_02](https://polyhaven.com/a/namaqualand_boulder_02) by Poly Haven (CC0)
- [rock_09](https://polyhaven.com/a/rock_09) by Poly Haven (CC0)
- [rock_boulder_dry](https://polyhaven.com/a/rock_boulder_dry) by Poly Haven (CC0)
- [rock_face_03](https://polyhaven.com/a/rock_face_03) by Poly Haven (CC0)
- [sand_rocks_small_01](https://polyhaven.com/a/sand_rocks_small_01) by Poly Haven (CC0)
- [Shanghai Bund (night city HDRI)](https://polyhaven.com/a/shanghai_bund) by Poly Haven (CC0)
- [Kloofendal Overcast (pure sky), the rain's sky](https://polyhaven.com/a/kloofendal_overcast_puresky) by Poly Haven (CC0)
- [Google Maps San Francisco Golden Gate Bridge](https://www.gta5-mods.com/maps/google-maps-san-francisco-golden-gate-bridge) by FV Mods

- Town 12's ground, cliffs and grass: Poly Haven scans (CC0) withered_grass, rock_face_03, leafy_grass, sparse_grass (public/mods/retex/, applied by public/mods/maps/carla-town12/retexture.json); its building fronts upscaled with Real-ESRGAN

## Tools

- [CodeWalker](https://github.com/dexyfex/CodeWalker) by dexyfex: GTA V file formats (used by `tools/gta5conv`)
- [CUE4Parse](https://github.com/FabianFG/CUE4Parse) by FabianFG and contributors (Apache-2.0): Unreal Engine cooked assets (used by `tools/ueconv`)

## Brinewater: the St. Louis map, its people and what they carry

- The map: © OpenStreetMap contributors, [ODbL](https://www.openstreetmap.org/copyright) (streets, buildings, parks, street furniture of downtown St. Louis), through the Overpass API.
- Surfaces: [ambientCG](https://ambientcg.com) (CC0): facades, brick, asphalt, concrete, paving, grass, gravel.
- Street furniture, loose props and the pistol: [Poly Haven](https://polyhaven.com) (CC0): fire hydrant, metal trash can, painted wooden bench, barrel, cardboard box, plastic crate, old tyre, wet floor sign, trash bag, service pistol.
- People: [Microsoft Rocketbox](https://github.com/microsoft/Microsoft-Rocketbox) avatars and animations (MIT).
- The phone in a pedestrian's hand (`public/mods/scenery/phone.glb`): [Smartphone](https://poly.pizza/m/4DRZmTs3jq) by smallbigsquare (CC0), from Poly Pizza.
- The fallback soldier: three.js examples (`Soldier.glb`).
- [MP5 SMG [Animated]](https://www.gta5-mods.com/weapons/mp5-smg-animated) by ApeXMax
- [Remington Model 870 Police Magnum](https://www.gta5-mods.com/weapons/remington-model-870-police-magnum) by Equinox407
- [Colt M4A1 Carbine](https://www.gta5-mods.com/weapons/colt-m4a1-carbine) by Equinox407
- Street lights, signal masts and trees: the Festive Streetlights V and cherry trees mods listed above (the festive lights themselves left off).
- Signal heads (`head.glb`: the black 3-section head with tunnel visors, from `bm_wmanhcwt_02a`): the NYC Traffic signals mod listed above (gtacarxx; model: Sebastian Chavez). Its licence is the gta5-mods page's, which states none: private use only, as with every mod here.

## Brinewater: sounds and the radio (`scripts/fetch-sounds.mjs`)

- Footsteps, punches, and rounds on metal, glass, stone and bodies: [Impact Sounds](https://kenney.nl/assets/impact-sounds) by Kenney (CC0).
- Footsteps on the road (the same concrete, slowed and dulled) and on a car's metal (the metal plate): the same Kenney packs (CC0). Shouts and grunts: [Male Grunt/Yelling sounds](https://opengameart.org/content/male-gruntyelling-sounds) by HaelDB (OGA-BY 3.0 / CC0, used under CC0). Reloads: [Gun Reload Sounds](https://opengameart.org/content/gun-reload-sounds) by SpringySpringo (CC0), and the rack of [Shotgun Reload Sound Effects](https://opengameart.org/content/shotgun-reload-sound-effects) (CC0) (`scripts/fetch-sounds.mjs`).
- From Wikimedia Commons: [American police siren i](https://commons.wikimedia.org/wiki/File:American_police_siren_i.ogg) (public domain), [Car Horn](https://commons.wikimedia.org/wiki/File:Car_Horn.wav) (CC0), [Wilhelm Scream](https://commons.wikimedia.org/wiki/File:Wilhelm_Scream.ogg) (CC0), [En-us-scream](https://commons.wikimedia.org/wiki/File:En-us-scream.ogg) (public domain), [Gunshots 8](https://commons.wikimedia.org/wiki/File:Gunshots_8.ogg) (public domain).
- A car blowing up: [Explosion 1, 3 and 5 (Burning Car rec by Ñado)](https://freesound.org/people/qubodup/sounds/843247/) by qubodup, cut from [Ñado's recording](https://freesound.org/people/%C3%91ado/sounds/843101/) (CC0).
- A dead engine's starter crank and cough: three of the four false starts in [Car Engine, False Start 4x](https://freesound.org/people/Kinoton/sounds/478593/) by Kinoton (CC0).
- A broken hydrant's water: [water_stream_splashing_gushing_canal_loop_02](https://freesound.org/people/LamaMakesMusic/sounds/574694/) by LamaMakesMusic (CC0), the first 12 s.
- The radio: "Funkorama", "Cool Vibes", "Aces High", "Killers", "Pump" and "Voltaic" by Kevin MacLeod ([incompetech.com](https://incompetech.com)), licensed under [Creative Commons: By Attribution 4.0](https://creativecommons.org/licenses/by/4.0/).
- KLOU 95.9 The Lou (PAGE AVENUE's station, fictional): gospel choir by [kevp888](https://freesound.org/people/kevp888/sounds/665081/) (freesound.org), CC BY 4.0, "Somebody's Knocking at Your Door" (traditional) sung by the Emmanuel Gospel Choir; "Experimental Cinematic Hip-Hop" by Rockot and "Mystical Trap for Trailer and Teaser" by Amurich, [Pixabay](https://pixabay.com/service/license-summary/) (Pixabay Content License), placeholders.
- PAGE AVENUE's places and people (brinewater-assets mods/story; the full ledger is its LICENSES.md), CC BY 4.0: the church ([First United Methodist Church](https://sketchfab.com/3d-models/first-united-methodist-church-d46b40fb95cf4277b5615f9bf52ea4c7) by johnnokomis), the two-family flat ([RVA Duplex 01b](https://sketchfab.com/3d-models/rva-duplex-01b-c15aa7e064a24323b10271c05c8dc35d) by GildedAge), the car wash ([Modern Car Wash & Cafe](https://sketchfab.com/3d-models/modern-car-wash-cafe-daec1263d57841e38c2e17262083de09) by AriaPramudia1.0), the tow lot's office (AspectStudio) and chain-link fence (FrodoUndead); Zay's coveralls and hoodie (Elvaerwyn, MakeHuman community assets; shoes by punkduck, CC BY 3.0). CC0: Poly Haven's floodlight, electricity pole and security camera.

## Brinewater: retargeted moves

- [Universal Animation Library](https://quaternius.itch.io/universal-animation-library) (Standard) by Quaternius (CC0): the aiming poses, reload, punches, hit reactions and driving loop, retargeted onto the Rocketbox skeleton by `scripts/convert-animations.mjs`.
- [Universal Animation Library 2](https://quaternius.itch.io/universal-animation-library-2) (Standard) by Quaternius (CC0): the knockback the cross that ends a combo lands with, and the ways people and the gang stand about (arms folded, nodding, shaking the head), retargeted the same way (`scripts/fetch-animations.mjs`, `scripts/convert-animations.mjs`).

## Brinewater: building fronts and street props

- [Downtown City MegaKit](https://quaternius.itch.io/downtown-city-megakit) (Standard) by Quaternius (CC0): the modelled fronts the nearer buildings are dressed in (brick, stone and metal bays with windows, shopfronts, doors), and the bollards, manhole covers and rooftop air-conditioning units (`scripts/fetch-citykit.mjs`, `scripts/convert-citykit.mjs`).

## Brinewater: guns

- [Ultimate Guns pack](https://quaternius.com/packs/ultimategun.html) by Quaternius (CC0): the seven guns (pistol, revolver, shotgun, the AK cut down to the Draco, rifle, submachine gun, sniper rifle), as glTF from poly.pizza's mirror (`scripts/fetch-guns.mjs`).

## Brinewater: the police helicopter

- [Eurocopter ec135 Politia - High-poly](https://sketchfab.com/3d-models/eurocopter-ec135-politia-high-poly-02373bff3f7f48bf8649805455fe4260) by [solid3DDD](https://sketchfab.com/solid3ddd) ([CC BY 4.0](https://creativecommons.org/licenses/by/4.0/)): the police helicopter (`src/heli.ts`), slimmed by `scripts/convert-helicopter.mjs` into `public/mods/police/helicopter/ec135.glb` (63k triangles, 2K/1K WebP textures; the livery is the Romanian police's, unchanged)
- [Helicopter #2](https://bigsoundbank.com/helicopter-2-s0264.html) by Joseph Sardin / BigSoundBank (CC0): its rotors, cut to a 4 s loop (`public/mods/sounds/heli.ogg`; docs/SOUND-CREDITS.md)

## Brinewater: the police drone

- [Quadcopter DJI Matrice 300 RTK](https://sketchfab.com/3d-models/quadcopter-dji-matrice-300-rtk-6677d02d66df4b73aad0d8e7bb9e3d9c) by [19vitali99](https://sketchfab.com/19vitali99) ([CC BY 4.0](https://creativecommons.org/licenses/by/4.0/)): the police drone (`src/drone.ts`), its case cut away, its rotors split into four nodes and the rest slimmed by `scripts/convert-drone.mjs` into `public/mods/police/drone.glb` (41k triangles, 0.9 MB)

## Brinewater: the SWAT truck

- [Lenco BearCat G3](https://sketchfab.com/3d-models/lenco-bearcat-g3-fc9d85ead28d4756ae7bc2a44c63d731) by Stas_SayHallo ([CC BY 4.0](https://creativecommons.org/licenses/by/4.0/)): the SWAT's armoured truck (`src/garage.ts` SWAT_GARAGE), converted by `scripts/convert-swat-truck.mjs` into `public/mods/cars/swat-bearcat.glb` and `swat-bearcat_lod.glb` (its nodes baked into the game's frame, the wheels named for the game, the body darkened, textures to WebP)

## Brinewater: the gang's lowrider

- [1964 Impala](https://sketchfab.com/3d-models/1964-impala-ec7c99d7be3c42beb75e22746ac46175) ("𝟏𝟗𝟔𝟒 𝕴𝖒𝖕𝖆𝖑𝖆") by Number1FanGuy98 (BIG FAN 3D '92, https://sketchfab.com/Number1FanGuy98) ([CC BY 4.0](https://creativecommons.org/licenses/by/4.0/)): the gang's '64 Impala in the street's traffic (`src/garage.ts` TRAFFIC), converted by `scripts/convert-impala.mjs` (the glb download; its merged wheels split out to four, its back-to-back faces made one, 293k triangles simplified to 25k, the body painted by the game) and `scripts/optimize-models.mjs` into `public/mods/cars/traffic-impala-64.glb`, `_lod.glb` and `_far.glb`

## Brinewater: the heavy weapons (rocket launcher, grenade, molotov)

- [RPG Launcher](https://poly.pizza/m/2qqg9SbrsZ) (an RPG-26) by austincford ([CC BY 3.0](https://creativecommons.org/licenses/by/3.0/)): the rocket launcher, and its `Rocket` node the round in flight (`src/street.ts` ROCKET, `src/boom.ts`); `public/mods/weapons/rocket/rocket.glb`
- [Hand Grenade](https://poly.pizza/m/YWhHlmKOtx) by CreativeTrio (CC0): the grenade; `public/mods/weapons/grenade/grenade.glb`
- [Molotov](https://poly.pizza/m/jsmWZYqVlM) by CreativeTrio (CC0): the molotov; `public/mods/weapons/molotov/molotov.glb`
  (all three slimmed by `scripts/convert-weapons.mjs`: welded, pruned, textures 512 px WebP; a README beside each)
- Sounds, all CC0 from freesound.org (previews, cut by us; docs/SOUND-CREDITS.md): [Fire - [Rpg] 1](https://freesound.org/people/colorsCrimsonTears/sounds/641898/) by colorsCrimsonTears (the launch), [Rocket Launch Boost and Burning (Version A)](https://freesound.org/people/TheLittleCrow/sounds/774245/) by TheLittleCrow (the rocket in flight), [Breaking a glass bottle](https://freesound.org/people/dasebr/sounds/212698/) by dasebr (a molotov breaking), [Bonfire Being Lit](https://freesound.org/people/samararaine/sounds/186374/) by samararaine (its fire catching; the lighter), [Fire Burning Loop](https://freesound.org/people/midimagician/sounds/249418/) by midimagician (the fire burning). The blast is the explosion already in `public/mods/sfx` (blast-1/3/5), the pin and the grenade's bounce the casings there

## Brinewater: the wide map, and the hour

- [Global ML Building Footprints](https://github.com/microsoft/GlobalMLBuildingFootprints) by Microsoft (ODbL): the houses of St. Louis County, where OpenStreetMap has none (`scripts/fetch-st-louis.mjs`, the one tile the city is in, cut to the map's box)
- [OpenStreetMap](https://www.openstreetmap.org/copyright) contributors (ODbL), through the public Overpass servers: the streets, interstates and bridges of the wide map
- [Open-Meteo](https://open-meteo.com/) (CC BY 4.0): the weather and the hour in St. Louis at the start of a game (`src/weather.ts`)
- [Microsoft Rocketbox](https://github.com/microsoft/Microsoft-Rocketbox) (MIT): ten more avatars for the homeless and the camps, and the drunk walk, the drunk idles and the bag-holding idle
- [Microsoft Rocketbox](https://github.com/microsoft/Microsoft-Rocketbox) (MIT): twelve more passers-by (2026-10-22): Female_Adult_02, 04, 07, 11, 14, Male_Adult_03, 06, 11, 14, 17, Business_Female_03, Business_Male_04

## Brinewater: city bus and bus stops (2026-10-23)

- [Gillig BRT Plus](https://www.gta5-mods.com/vehicles/gillig-brt-2020-add-on-replace) by dr Chester Jackson: the city bus (`traffic-bus-gillig`, `scripts/convert-cars.mjs`); in place of the MAN Lion's City
- [Real Bus Stop Ads](https://www.gta5-mods.com/misc/real-bus-stop-ads) (carries Rockstar's prop_busstop_02 shelter model from GTA V): the bus shelter, its poster replaced by a fictional ad of ours; `public/mods/scenery/bus-shelter.glb` (`scripts/make-bus-stop.mjs`)
- The "METRO BUS STOP" sign plate and pole are drawn by us (`scripts/make-bus-stop.mjs`): `public/mods/scenery/bus-stop-sign.glb`

## Brinewater: the bus's sound (2026-10-24)

- [Cummins B Series Engine Sound](https://www.gta5-mods.com/vehicles/cummins-b-series-engine-sound-oiv-addon-fivem) by TheAdmiester (`audio-bus-cummins-b`): the city bus's engine, the `bus-diesel` set (`tuning.bus`)
- [Steam release sounds](https://opengameart.org/content/steam-release-sounds) on OpenGameArt (CC0): the bus's air brake hiss and puff, `public/mods/sfx/busHiss.ogg`, `busPuff.ogg` (`scripts/fetch-sounds.mjs`)

## Brinewater: the player's hoodie and business outfits (2026-10-25, `scripts/make-player-v2.sh`)

- [MPFB 2](https://extensions.blender.org/add-ons/mpfb/) (MakeHuman for Blender; GPL tool, its output CC0) and the
  [MakeHuman system assets](https://static.makehumancommunity.org/assets/assetpacks.html) (CC0, makehuman_system): the body, its rig weights, skin, eyes, eyebrows, the hoodie's short hair
- [MakeHuman community asset packs](https://static.makehumancommunity.org/assets/assetpacks.html), CC-BY 4.0:
  "elvs_hooded_sweat_jacket1", "elvs_male_shirt_untucked_bd1" and "elvs_maxwell_hair" by Elvaerwyn;
  "punkduck_male_classic_jeans" by punkduck; "mindfront_male_trousers_2" and "mindfront_shoes_oxford_male" by Mindfront;
  "culturalibre_sneakers" by culturalibre (all recoloured or repainted by us)
- MakeHuman glasses01 pack, CC0: "spamrakuen_sagerfrogs_glasses_03" by spamrakuen (recoloured gold), "frankyaye_glasses_library_male" by frankyaye (darkened)
- The face: the owner's own portrait, projected (`scripts/player-paint.py`); the skeleton and every move: Microsoft Rocketbox (above)

## Brinewater: the named places (`scripts/make-places.mjs`; the models in `/mods/landmarks/poi/`)

All [Sketchfab](https://sketchfab.com), CC BY 4.0, cleaned, textures reduced, recoloured and given signs drawn from text by us:
- Imo's Pizza: ["Pizzeria"](https://sketchfab.com/3d-models/pizzeria-82bd5312fe3c45f1ae4a6e93fe9dc89c) by Elbolillo (one building of it)
- Ted Drewes: ["OMI Diner"](https://sketchfab.com/3d-models/omi-diner-b8972d0fc33047c3b475e78b3f5a9183) by m3org, with ["Roof shape: Gable roof"](https://sketchfab.com/3d-models/roof-shape-gable-roof-5c4d6dc909b642238279778c4db3bf50) by FlyingQuercus for its roof
- Pop's (the night club): ["Warehouses"](https://sketchfab.com/3d-models/warehouses-e6e105d35b3f486292c42ffa52f363c0) by 99.Miles
- the strip club: ["Supermarket building"](https://sketchfab.com/3d-models/supermarket-building-09133ba8b8a149cf9590d747c45c5f16) by Randonavt, with ["CC0 - Awning"](https://sketchfab.com/3d-models/cc0-awning-47e5fd8a6b194b48aad20425869d15ba) by plaggy over its door
- the gas station: ["Gas station"](https://sketchfab.com/3d-models/gas-station-eeb913b90b4344ddbd7852f82a7ef160) by Elbolilloduro
- Bar:PM (the bar): ["Low-poly Old American brick building with shop."](https://sketchfab.com/3d-models/low-poly-old-american-brick-building-with-shop-3170993b67ee4e58b27d69d5877f71bd) by Orzechu, with ["flag of pride and rainbows"](https://sketchfab.com/3d-models/flag-of-pride-and-rainbows-7a909936774b4c72b5838bcfb707403b) by imaonion on a bracket over its door
- Spray ’n’ Pray (ten garages, `src/paynspray.ts`): ["Old Garage Building"](https://sketchfab.com/3d-models/old-garage-building-8283335b6f50430a9fec4bd665bc695b) by jimbogies (scaled up a third, its door split off to roll up, the door pink, the sign redrawn)

## Brinewater: the trailer (site/)

- "Experimental Cinematic Hip-Hop" by Rockot, [Pixabay](https://pixabay.com/music/beats-experimental-cinematic-hip-hop-315904/) (Pixabay Content License): the trailer's music
- Sound effects, Pixabay Content License: "Riser (7)" by u_1pruylktlg, "Cinematic Impact Hit" by Universfield, "Deep Sub Drop" by DRAGON-STUDIO, "Cinematic Bass Boom Free" by ALEXIS_GAMING_CAM; the rest are the game's own sounds (credited above)
